Gaming Platform for Restoration of Cognitive Functions of the Elderly People (COGNIPLAT)

Project Title 37

Gaming Platform for Restoration of Cognitive Functions of the Elderly People (COGNIPLAT)

Name of legal entity

Country

Name of client

Origin of funding

Dates

(start-end)

Name of consortium

members, if any

BYS Grup

Türkiye

TÜBİTAK

EU 7th Framework Programme

ONGOING

01.09.2018-

24.06.2021

+extension

BYS Grup

ENBISYS (Russia)

UoA (Greece)

FRONTİDA ZOIS (Greece)

Detailed description of project

Type and scope of services provided

This project aims to create a game platform to recover the cognitive functions of the elderly with Mild Cognitive Impairment (MCI). Within this project a prototype of a software will be developed for mobile platforms which includes rehabilitation activities for elderly with MCI. Th developed platform will contain the following features, like Speech development, Re-acquisition of Writing, solving math problems, Establishing verbal relationships. 

This platform will consist of 6 blocks. The diagnostic block will show the degree of impairment in the patient's cognitive functions: articulation exercises; examining the patient's pictograms in the cognitive block; the patient's perception of sounds function will be restored; restore the patient's reading and writing functions; correction of functions for solving math problems and mathematical examples. 

There are 7 work packages within the scope of the project. Although BYS Group is responsible for the 1st and 6th work packages, 70% of the game platform to be created is completed. The following activities are carried out under the project under the leadership of BYS: 

  • Project Management and coordination activities: further elaboration on work packages and allocations, mobilizing experts, establish approval mechanisms, project coordination and reporting  
  • Analysing literature sources and obtaining a set of experimental data required to develop a game platform: the real rehabilitation of the elderly with mild cognitive impairment (MCI) will identify the problems, acquire a set of experimental data required for the later development of a game platform to restore the cognitive functions of the elderly. Neuropsychological examination of elderly people with MCI. Based on the analysis of literature sources and experiments, the most effective rehabilitation methods will be selected. 
  • Development of neuropsychological methods that will form the basis of the game platform: the applicability of the selected methods for the rehabilitation of the elderly with MCI will be evaluated and a technique based on propositional framework modelling that will form the basis of the game platform will be developed. 
  • Adaptation of functional magnetic resonance imaging (fMRI) method to evaluate the effectiveness of the gaming platform: the applicability and suitability of fMRI in evaluating the game platform will be analysed and methods to increase the validity and reliability of fMRI will be developed. 
  • Development of an Ontology to model the evaluated operational rules of the game platform to restore cognitive functions of the elderly with HBB: A semantic repository will be responsible for maintaining the information model that captures information about the environment in which the application is applied. In this way, data from game applications will be obtained, such as symptoms and semantic information about the patient's respective profile, medical history, age. 
  • Developing and testing a game platform to restore cognitive functions of elderly people with MCI: system design, software development and testing / implementation will be done. In addition, machine learning algorithms will be used 
  • Evaluation of the game platform: The gaming platform will be evaluated both medically and technically using a variety of approaches including fMRI.